Editing Profiles

As you learned in, “Designing in 2D Using Alignments,” it is common (and often recommended) to lay out a rough version of a design and then apply a series of refinements to achieve the final design. This is especially true with profiles because the first pass is usually an attempt to match existing ground as closely as possible without creating too many of your own bumps in the road. Why try to match existing ground? Quite simply, it’s cheaper. The closer your new road matches the existing terrain, the less earth will need to be moved to construct it. The cost of moving earth is measured by the volume of earth that is excavated, so less digging equals less cost.

After you create the initial profile that roughly matches existing ground, you must then refine the design based on various factors such as performance requirements for the road, avoiding overhead and underground obstacles, and ensuring that rainwater will drain properly. Many times, the adjustments that you make are based not only on your own ideas but also on the input of others involved in the project. Whatever the case, a good set of tools for editing profiles is going to come in quite handy. Civil 3D provides a robust set of tools for editing profiles graphically and numerically.
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